Subject by Levels


Krav Maga eXplode |  ​​ ​​ ​​ ​​​​ 

Subject by Levels

Practitioner 1 ​​ to ​​ Graduate 5




1. Strikes……………………………………….3

2.​​ Kicks………………………………………….4

3. Defending hands attacks…………..7

4. Defending Kicks………………………..10

5. Chokes……………………………………...12

6.​​ Headlocks…………………………………13

7. Falls………………………………………….14

8. Ground work…………………………….15

9. Knife………………………………………….17

10. Bear hugs and grabs………………..21

11. Defending sticks………………………22

12. Takedowns and Throws…………..26

13. Guns………………………………………..27

14. VIP protection………………………….29

15. Fighting and tactics………………….31

16. No category……………………………..34

17. Extra training Curriculum…………39









Practitioner Level 1

D. ​​ Straight Strikes​​ 

1.Palm-heel strike (first straight​​ strike to be taught)​​ 
2.Straight left punch (to chin)​​ 
3.Straight right punch (to chin)​​ 
Notes: Punches are first practiced from a semi-passive stance; later from a general ready stance. Practitioner should understand principles of attacks and proper way​​ to make a fist.​​ 

E. ​​ Elbow Strikes​​ 
​​  Horizontal elbow strikes: 1) inward; 2) sideways; 3) backward​​ 
F. ​​ Hammer Strikes​​ 
1. Vertical: 1) forward; 2) downward; 3) backward​​ 
2. Horizontal: 1) sideways; 2) backward

B. ​​ Preliminaries​​ 
1. Safety in Training ​​ 
2. Vulnerable Points​​ 
3. Principles of Attack and Principles of Defense​​ 
4. Tactical behavior​​ 
 I. Pre-fight (prevent, avoid, de-escalate)
 ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ II. ​​ Fight – technical and physical (self-defense) solutions  ​​ ​​ ​​ ​​ ​​ ​​​​ 
 ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ III. Post-fight – Disengage and/or proceed to the next task  ​​​​ 
All training must be suitable for the trainee, according to his or her age, weight, physical condition and mental capability. ​​ 

C. ​​ Ready Stances and Movements​​ 
1. The meaning of the ready stance (AKA "outlet stance") and starting positions​​ 
2. Passive and semi-passive stances​​ 
3. The general ready stance​​ 
4. Techniques of moving in various directions from the ready stance​​ 
5. Finishing modes – 3 options: move away; scan the area; get equipped ​​ 

Practitioner Level​​ 2

A. ​​ Circular Strikes - Hooks (Roundhouses) & Uppercuts​​ 
1. Hook punch ​​ 
2. Uppercut from semi-passive stance and from regular outlet stance​​ 
Notes:​​ Start drilling both strikes first from a semi-passive stance, then from a ready stance; for the hooks, while in ready stance the front-hand strike has two variations.​​ 

B. ​​ Elbow Strikes​​ 
1. Vertical elbow strikes: ​​ a) upward; b) downward; c) straight backward; d) back and upward​​ 

E. ​​ Series of Attacks – to the front, side and rear; with different targets, heights and angles​​ 
1. From longer to shorter distances​​ 
2. From shorter to the longer distances

C. ​​ Various Striking Methods​​ 
1. Straight strike with the fingers​​ 
2. Palm strike to groin​​ 
3. Back of hand (and fingers) whip strike to groin​​ 
4. Straight punch​​ while advancing (simultaneous attack and step) - right (rear) and left (front)​​ 
5. Straight left punch in retreat
Note:​​ First punch from a semi-passive stance; later from a general outlet stance and others. ​​ 


Practitioner Level 3

A. Strikes
1.Low punches​​ – to the body (attacking)
2.Striking combinations – learned attacks to all angles, directions, heights and distances.
Note:​​ Hitting targets and marking on a partner; Including two attacks with the same hand


Graduate Level 1

B. Attacks
1.Head-butt — forward, backward & sideways
2.Elbow strike against a group of attackers


Graduate Level 2

A. Spinning Attacks, Strikes, kicks
1. Spinning back elbow (horizontal)
2. Spinning back hammer strike (horizontal)
3. Spinning defensive back kick.
​​ 4. ​​ Spinning regular​​ back kick.

Graduate Level 4

A. Attacks

  • Roundhouse punch directed diagonally and downward.

  • Chop strikes: inward chop (palm up), downward chop, outward chop (palm down)



Practitioner Level 1

G. ​​ Kicks​​ 
1. Knee strike - upward​​ 
2. Regular (front) kick​​ with the ball of the foot / instep (to low or higher targets)​​ 
3. Stomp kick - downward​​ 
4. Stomp kick backward - at knee level (between a side and defensive back kick)​​ 

Note:​​ Kicks should be taught first from the passive stance, later from other stances.​​ 

K. ​​ Leg Defenses Against Regular Kick​​ 
1. Inside defenses (deflection) against a regular kick - using the shin of the front leg

Practitioner Level 2

D. ​​ Kicks​​ 
1. Knee strike - roundhouse​​ 
2. Defensive front kick; striking surfaces: heel, ball of the​​  ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ foot, whole foot (in testing, demonstrate one of the above)​​ 
3. Defensive backward kick​​ 
4. Sidekick (with the heel)​​ 
5. Roundhouse kick - two methods: horizontal or diagonal (demonstrate one method in testing); possible striking surfaces: ball of the foot, instep or shin​​ 


J. ​​ Leg Defenses Against Kicks (from passive and ready ['outlet'] stances)​​ 
1. Stop kicks vs. regular kicks:​​ 
 1.1. With the heel directed to the outside; use the front leg​​ 
 1.2. With the heel directed to the inside; use the back leg​​ 
2. Inside/ outside defenses:​​ 
 2.1. Blocking defense with the shin against a low roundhouse kick, coming from the same side (possibly using the front leg against either kicking leg)​​ 
3. Outside defense with the shin and forearm together – against​​ a high or low roundhouse kick​​ 
4. Inside defense with the shin and forearm together – against a high or low regular kick (the hand defense is as in Section F, no. 3, above) ​​ 

Notes:​​ Technique no. 1 is first applied against regular kicks and later against roundhouse and sidekicks. Techniques 3 and 4 are used against an attack delivered to an unknown height. Use the forearm as previously learned, bony or muscular parts for inside or outside defenses.



Practitioner Level 3

B. Kicks
1. As preparation for kicks​​ while advancing: skipping (stomping) advances, back-crossing; front-crossing;
2. All kicks from levels P1-P2, with the front and back leg:​​ 
 2.1 In retreat
 2.2 In place
 2.3 Advancing - skipping; including forward and backward crossing (and proper stepping for slippery surfaces)


Practitioner Level 4

B. ​​ Kicks
1. Regular (vertical) kick backward - to three main distances
2. Regular scissors kick


Graduate Level 1

C. Kicks

1. Sliding kicks — using a sliding advance for: regular front, defensive front, side, round house and defensive back kicks. From any chosen stance, kick with front or back leg






Graduate Level 5

A. Switch Kicks

  • Two knees in a switch

  • Two regular kicks in a switch

  • Switching: a regular (front) kick and a roundhouse kick

  • Side kick and a​​ defensive back kick with a spin and switch


G.Releasing Caught Kicking Leg

1. Leap forward pulling caught leg; grab opponent, and counter with a strike and/or a knee kick


Defending hands attacks

Practitioner Level 1

I. ​​ Outside Defenses​​ 
1. 360 outside defenses - with simultaneous counter-attack from a passive stance​​ 
(against slaps and later against defined punches)​​ 
2. 360 defenses as above, with finishing mode - multiple counter-attacks; move away; get equipped​​ 
3. Defending against knife attacks - underhand hold (upwards / oriental) or overhand hold (downwards / regular / ice-pick) holds; simultaneous defense and counterattack/s, then fast retreat​​ 

J. ​​ Inside Defenses Against Straight Punches, from a Semi-Passive Stance​​ 
1. Inside defense – with sending (vertical) palm diagonally forward​​ 
2. Inside defense and counterattack - forcing the opponent's hand down (1.5 rhythm)


Practitioner Level 2

F. ​​ Inside Defenses (with palm or forearm) Against Straight Punches​​ 

1. Ready stance and starting positions for​​ inside defenses 2. Inside defense with the palm: ​​ 
a)Simultaneous counterattack (with the other hand)​​ 
b)1.5 rhythm - defend, counterattack forcing the opponent's hand down (as in P-1)​​ 
c)While leaning backward; kick (with the front leg)​​ 
3.Forearm defense against attacks to different targets and heights; and counterattack ​​ 
4.Left against left – palm (or forearm) sweeping defense with a horizontal counter​​ 

Notes:​​ Remember to incorporate head and body defenses into these techniques. Defend with the left hand against right hand attacks and vice-versa, unless otherwise stated. Terminology: In a "ready stance" for inside defenses, the defender stands with his left foot forward. ​​ 

G. ​​ Outside Defenses Against Punches ​​​​ 
1. Ready stance and starting position​​ for outside defenses​​ 
2. Forearm defense against a hook punch - diagonal outward and back (avoiding the elbow; clenched fist; use fleshy part of the forearm; head tucked between shoulders)​​ 
3. Outside defense against straight punches, with simultaneous counterattack (demonstrate one of the learned defenses - nos. 1, 2 or 3)​​ 
4. Outside defense, upward and forward (no. 4, forearm at a diagonal)​​ 

Note:​​ In the above outside defense, only the close (front) hand defends against straight strikes.


Practitioner​​ Level 3

C. Outside "Stabbing" Defenses (from relevant stances, ready or passive)
1. Outside stabbing defenses numbers. 1, 2 and 3.


Practitioner Level 4

C. ​​ Defenses Against Low Straight Punches
1. Inside defense - with forearm; emphasis on elbow movement
2. Outside scooping defense

Note:​​ Use either the forward or back hand and counterattack as soon as possible.

D. ​​ Inside Forearm Defenses Against Punches – Raised Elbow, Low Palm (Attacker approaches diagonally from the side)
1. Medium height - defense (from passive stance) against a straight punch to the ribs
2. High - against a straight punch towards the head or chest, elbow circles inward. Note: The first counterattack is an outward horizontal hummer strike with the defending hand.

E. ​​ Defenses Against Straight Punch Combination - Left/Right​​ 
1. Two inside defenses with the palms and counterattack
2. Hand defenses while leaning back, kicking with the front leg (regular or side kick)

F. ​​ Defenses Against Punch Combinations (Outside and Inside Defenses)
1. Defending against any combination of two punches - one straight and one circular
 a)Two defenses with one hand
 b)Two defenses with two hands
2. Defending against any combination of two circular punches Note: Counterattack as early as possible.


Graduate​​ Level 2

C. Sliding Defense against a Straight Punch
1. Inside sliding defense that ends with a straight punch
2. Outside sliding defense that ends with a straight punch

Note:​​ Both defenses are done with the front hand against the opposite hand (e.g. - left​​ vs. right).


D. Double Hand Defense against Kicks of an Unknown Height
1. Back hand executing a low outside defense; front hand is, executing a high inside defense with the palm or forearm.
2. Back hand executing a high inside defense; front hand is, executing a low outside defense with the palm or forearm (spin on balls of feet)





Graduate Level 4

B. Defenses against Elbow Strikes

  • Against an horizontal elbow strike — block with forearm and palm

  • Against a vertical elbow strike — inside defense with forearm, elbow forward

  • Defenses against Attacks with a Stone

      • Against an overhead or diagonally downward attack - use stabbing defense

      • Against a horizontal swing

    • Stabbing defense sideways

    • Two palm defenses, moving diagonally forward

3. Against an attack from the​​ front (straight) - inside sweeping defense



















Defending kicks

Practitioner Level 1

K. ​​ Leg Defenses Against Regular Kick​​ 

1. Inside defenses (deflection) against a regular kick - using the shin of the front leg​​ 

Practitioner Level 2

J. ​​ Leg​​ Defenses Against Kicks (from passive and ready ['outlet'] stances)​​ 

  • Stop kicks​​ vs. regular kicks:​​ 

    • With the heel directed to the outside; use the front leg​​ 

    • With the heel directed to the inside; use the back leg​​ 

  • Inside/ outside defenses:​​ 

    • Blocking defense with the shin against a low roundhouse kick, coming from the same side (possibly using the front leg against either kicking leg)​​ 

  • Outside defense with the shin and forearm together – against a high or low roundhouse kick​​ 

  • Inside defense with the shin and​​ forearm together – against a high or low regular kick (the hand defense is as in Section F, no. 3, above)​​ 

​​ Notes:​​ Technique no. 1 is first applied against regular kicks and later against roundhouse and sidekicks. Techniques 3 and 4 are used against an​​ attack delivered to an unknown height. Use the forearm as previously learned, bony or muscular parts for inside or outside defenses.​​ 


Practitioner Level 3

D. Hand Defenses Against Regular (Front) Kicks
1. Against a kick to the groin:
 1.1 Inside defense -​​ using the palm heel; from a passive stance; when performing from a ready ​​ . ​​ . ​​ ..  ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ (outlet) stance, use only the front hand.​​ 
 1.2 Outside scooping defense - from a passive stance (hands in an "x" position); when performing  ​​ ​​ ​​ ​​ ​​ ​​​​ . ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ from a general ready stance, use only the back hand.
2. Against a high defensive kick forward or a high regular kick - inside forearm defense​​ 

Notes:​​ Advanced training includes defending against a front kick and a follow-on straight strike; Techniques #1.1 and #2 combined together are effectively against a kick of unknown height.


Practitioner Level 5

B. ​​ Defenses Against Regular (Front) Kicks
1. Stabbing defense with back forearm
2. Low inside forearm defenses, high elbow low palm.

C. ​​ Defenses Against a High Roundhouse Kick
1. Outside forearm defense (outside fleshy part), and simultaneous counterattack with kick
2. Outside forearm defense, advancing diagonally forward, kicking with the opposite leg
3. Using both forearms (inside​​ fleshy part) - body turn, advance diagonally forward​​ 

Note: Techniques to be taught from a general ready (outlet) stance. Later practice from any passive or ready stances; attacker can kick with either leg.


Graduate Level 1

E. Defenses against Medium and​​ High Side Kicks
Note:​​ Stop kicks can be used effectively against sidekicks (as done in P-Level-2)

1.Retreat and lift the front leg, defend with front hand (does low scooping outside defense)
2.Low sweeping outside defense (with forearm), against​​ sidekicks of medium height
2.1.With the front hand, advance diagonally fwd with the back leg
2.2.With the back hand, advance diagonally fwd with the front leg
3.Against a high side kick - sweeping inside defense with the front forearm
4.Against a high side kick from the side - outside defense upward leaning the upper body away, countering with a low side kick


Graduate Level 5

  • Additional Defenses against Kicks

      • Bursting forward with a high knee, shin at a diagonal, landing a knee strike on attacker's thigh

      • Diagonal shin kick upwards against a low/medium roundhouse kick

      • Against regular Kicks

2.1 . Switching heels and attack with regular kick to the groin

2.2. Side step with straight punch, follow with regular kick with rear leg











Practitioner Level 1

L. ​​  Defending Against Front Chokes​​ 
1. Timeline (Distance; see Section R: "Simulation and Tactics")​​ 
 Avoidance – move away​​ 
 De-escalating – verbal​​ 
 Preventing I (don’t get grabbed) - kick and/or punch​​ 
 Preventing II (don’t get grabbed)​​ - ​​ defenses​​ 
 Preventing III (don’t get grabbed) - educational block​​ 
2. Release; pluck with 2 hooked palms and counterattack with knee/shin and/or punches ​​ 
 2.1​​  Variation – pluck with one hand; simultaneous counter with the other


Practitioner Level 2

K. ​​ Choke Releases (including Distance Timeline)​​ 
1. Vs. a choke from the side - pluck and counterattack​​ 
2. Vs.a choke from the rear - pluck with a step diagonally backward​​ 
3. Vs.a choke from the rear - one- or two-hand pluck, turn & attack; or executing​​ a wrist lock


Practitioner Level 4

G. ​​ Releases from Chokes
1. Choke from the front - body turn and upper arm release (wiping pace)
2. Choke from behind - ​​ body turn and upper arm release (brought to temple)​​ 
3. Against a Hand Covering Mouth - defender's​​ is caught from behind

Note:​​ Techniques nos. 1 and 2 above are especially effective when assailant is pushing.











Practitioner Level 3

E. Escaping Headlocks (Distance Timeline)
1. Side headlock
 1.1. Distance Timeline – de-escalation, prevention, preemptive attack, avoid and escape
 1.2. Attack to the groin; pull/push a sensitive point on the opponent's head.
2. Headlock from the rear:​​ 
 2.1 Arm-bar to the front of throat (windpipe)
 2.2 Pressure on the carotid artery
3. Low headlock from the​​ front (guillotine)


Practitioner Level 4

G. ​​ Releases from Chokes
1. Choke from the front - body turn and upper arm release (wiping pace)
2. Choke from behind - ​​ body turn and upper arm release (brought to temple)​​ 
3. Against a Hand Covering Mouth - defender's is caught from behind

Note:​​ Techniques nos. 1 and 2 above are especially effective when assailant is pushing.















Practitioner Level 1

M. ​​ Dealing with Falls​​ 
1. Get up from the ground - ​​ 
 a. with attacks​​ 
 b. fast disengagement​​ 
 c.into a ready stance​​ 
2. Forward soft break-fall (towards a wall; from a standing position; if needed, from knees)​​ 
3. Forward roll - right shoulder for right-handed practitioners

Practitioner Level 2

M. ​​ Dealing With Falls​​ 
1. Backward break-fall​​ 
Backward​​ roll - left shoulder (for right-handed practitioners)

Practitioner Level 3

E. Dealing With Falls
1. Sideways break-fall
2. Forward roll - using the left shoulder (for right-handed students)
3. Backward roll - using the right shoulder (for right-handed students)

4.Fall backward, turn and soft break-fall forward
5.Forward high rolls - for distance and/or height

Practitioner Level 4

A. ​​ Falls And Rolls
1. Break-fall backward and sideways - from height.
2. Forward roll and remain on the ground.

Note:​​ For​​ adults, this subject may be considered to be tested in full at higher levels (until G1).

Practitioner Level 5

A. ​​ Rolls andBreak-Falls
1. Combination of rolls (forward/backward) and break-falls (all types)

Note:​​ For adults, this subject may be considered to be tested in full at higher level (G1).

Graduate Level 1

A. Dealing with Falls
1. Hard break-fall forward (when needed, trainee will be tested falling from the knees)
2. Sideways roll


Ground work

Practitioner Level 1

N. ​​ Releases While on Ground​​ 
1. Release from a front choke; assailant kneeling by the defender's side - pluck, push and insert knee; push and kick


Practitioner Level 2

N. ​​ Choke Releases while on the Ground ​​​​ 
1. Attacker sitting on the defender - pluck and bridge - one hand remains holding​​ 
2. Attacker between the legs of the defender – pluck with one hand and insert knee


Practitioner Level 3

H. ​​ Escaping Side Headlocks on the Ground
1. When both hands are under - pull sensitive points with both hands; roll sideways
2. When one hand is free - pull back sensitive point and wrap one leg around neck​​ 
3. When low attacker - Climb onto attacker; counter-attack


Practitioner Level 5

F. ​​ Escaping Chokes on the Ground
1. Attacker sitting on the defender - applying a very close, low choke
2. Attacker sitting on the defender - choking with straight elbows

Notes:​​ Practice various and multiple counterattacks; end the scenario in a standing position.


G. ​​ Ground Fighting - Opponent Standing or Sitting on Top and Punching
1. A standing opponent tries to strike – hand and body defense, counter with kicks (punch at close range).
2. Attacker in a Mount position - Defend, counterattack, trap, bridge.

Graduate Level 1

F. Releases from Wrist Grabs While on the Ground (attacker has mounted the defender)
1. Slide​​ /circle one hand, bridge and counterattack​​ 
2. Grab one hand overhead, bridge to the grabbed side and counterattack

G. Escaping from Headlocks and Chokes While on the Ground
1. Escape from choke (or head slam) while attacker is sitting on faced-down defender —​​ 
 1.1. Use a pluck and turn
 12. Use the upper arm and turn
2. Escaping a headlock from behind - starting from a sitting position - free a leg and turn
3. Escaping a headlock from behind while the face-down attacker is sitting on defender

H. Defending​​ against a Standing Opponent when the Defender is on the Ground
1 .  ​​ ​​ ​​ ​​ ​​ ​​​​ Attacker delivers a regular kick to the head / upper body — outside forearm defense
2. Attacker delivers a stomping kick to the upper body — inside forearm defence​​ 
3. Attacker jumps high on the defender and stomps with one or two legs - clam-like
4. "Free work" - against combinations of attacks — includes relevant tactical moves.


Graduate Level 4

  • Ground Fighting — Attacking while on the Ground (end in a standing position)

Required​​ attacks and actions are: all relevant types of striking and kicking; locking fingers; grab and press; shouting; trapping and limiting hands of opponent. Finish by getting up.

      • Attacking from the mount (on top) position — when on or under.

      • Attacking from the cross-mount position — when on or under.

      • Attacking in the guard position — when in or under


















Practitioner Level 1

I. ​​ Outside Defenses​​ 
1. 360 outside defenses - with simultaneous counter-attack from a passive stance​​ 
 ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ (against slaps and later against defined punches)​​ 
2. 360 defenses as above, with finishing mode - multiple counter-attacks; move away; get equipped​​ 
3. Defending against knife attacks - underhand hold (upwards / oriental) or overhand hold (downwards /  ​​​​  ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ .  ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​ ​​​​ regular / ice-pick) holds; simultaneous defense and counterattack/s, then fast retreat


Practitioner Level 2

L. ​​ Defenses Against a Knife Threat (including Distance Timeline)​​ 
1.​​  From the front - at long range - deflect and kick,​​ while leaning away from the knife​​ 

2.​​  From the side or back - attacker is at long range - deflect and kick​​ 
3.​​  From the front - at close range - deflect with a C grip. ​​ 


Practitioner Level 3

I. ​​ Common Knife Holds and Uses (recognition and basic practice)
1. Overhand stab - regular / ice pick grip
2. Underhand - upward / Oriental grip
3. Straight stab​​ 
4. Slashing attack

J. ​​ General Kick Defenses - Against All 4 Knife Attacks / Holds; Attacker Charging
1. Regular kick to solar plexus or chin
2. Sidekick​​ to lower ribs or solar plexus​​ 
3. Bailing out and roundhouse kick to solar plexus (or groin) Note: Attacker starts from a long-range  ​​​​ position (over 2 meters).


Practitioner Level 5

Defending Against Impending Knife threat
1. From the front at mid-range​​ – with a grip on opponents wrist
2.  ​​ ​​​​ Same with variations on position of the knife and attitude of attacker




Graduate Level 1

H. Defenses against Overhand (Regular) Stab
0.  ​​ ​​ ​​​​ Kick defenses, as in previous P-level-3 section J.
1 .  ​​ ​​​​ 360 0 defense - hook and catch the attacking arm to prevent further stabs. Option to end with disarming  ​​ ​​ ​​ ​​​​ .  ​​ ​​ ​​ ​​ ​​ ​​​​ the assailant
2.  ​​ ​​ ​​​​ When attacked from the side (left/right) —
 2.1 Defend (block) and counterattack, control (grab) as early as possible or move away
 2.2 Defend lean away and kick

I. Defenses against Underhand (Oriental) Stab
1. ​​ For medium range attacks - defend with diagonal forearm, end with disarm.
2. For close range attacks - use 3600 defense with multiple counterattacks. Deal with: strong upwards ​​ attack; repeated attacks; retreating attacker and groggy (wrap attacker's forearm).
3. Against attacks from the side, in-front of the arm - defend with the closest forearm while moving to the live side; switch hands and counterattack - against attack with same hand.
4. Against attacks from the side, behind the arm — defend with the closest forearm and switch hands, while moving to the blind (dead) side - against attack with same hand Note: wrapping of the attacker's forearm is part of a finishing mode, after​​ counterattacks and should not be done automatically


Graduate Level 2

H. Against Knife Attacks - Defending Straight Stabs
0. General solutions - using the three types of kicks — as in P-Level-3 section J
1.  ​​ ​​​​ Inside forearm defense - from the outside
2.Inside sweeping defense - to the inside
3. Against low stab — including instinctive / reflexive defenses (at close range)
 3.1. Scooping outside defense, counterattack with leg and/or hand
 3.2. Inside palm defense and counterattack as possible.

Notes:​​ Practice techniques 0 and 3 from a passive and semi passive stances.
Stan practicing techniques 1 and 2 from an appropriate ready stance. In the later stages, practice from a minimized ready stance.
Once out of the initial channel of attack, perform all techniques without returning to it.


Against Knife Attacks - Defending Slashes
0. General solutions - using the three types of kicks — as in P-Level-3 section J
1. For a close-range, surprise attack, defend against the first slash using 360 outside defense (head is kept low and protected) — high or low slash.
2. Two high forearm defense against high slashes - retreat and return
3. Low and High forearm defense against low slashes — retreat and return


Graduate Level 3

E. Defense against Knife Attacks from Various​​ Angles

  • Against an attack from the rear — move diagonally fwd and to the side, turn, defend and counter so as not to get stabbed by the second attack

  • Against straight knife attack from the side — turn to the dead side (with a spin or a step)

    • High forearm defense #1 against a high straight stab to neck

    • Low forearm (chop) defense against straight stab to ribs

    • Step forward and kick

  • Defense against an assailant attacking from various angles and ranges (including from behind) all main types of knife attacks —​​ with elements of surprise


Graduate Level 4

G. Defenses against Circular or Straight Knife Attacks - In a Seated Position

​​ From long range — use the chair or kick (get up or support lifting body) - attacker can approach from all directions

2. Hand​​ defenses - attacker can approach from all directions and use all basic knife attacks

H. Defense against Knife Attacks on the Ground - Lying Down (Face-Up)

​​ Standing opponent, coming from the side, with a downward stab

1.1 At long distance block with 2 feet

1.2 At close distance use forearm defense

2. Opponent sitting on defender, attempting a downward stab















Bear hugs and grabs​​ 

Practitioner Level 3

E. Defending Against a Tackle, 'Shoot to the Legs' (or to the lower Body)
1. Long distance –​​ kick
2. Middle distance - stop with hands or strikes; punch or a knee strike
3. Short distance – forearm defense
4. Move backward and slam with both forearms (sprawl)
5. Defender is caught – stabilize; counterattack (neck; head; eyes; back's vulnerable points)


Practitioner Level 4

H. ​​ Releases from Bear Hugs - Arm Free
1. Release from bear hug from the front – Push to nose or eyes.​​ 
2. Release from bear hug from behind:
 2.1 Elbow strikes to head. ​​ 
 2.2 With lock on finger.​​ 

I. ​​ Releases from Bear Hugs -​​ Arms Caught
1. Release from bear hug from the front – counterattack and take hand out.
2. Release from bear hug from behind - counterattack and take hand out.
 2.1 When bear hug is high, counter & escape under arms.

Note:​​ Train on the use of a shout and a​​ bite against a bear hug from the front. Variations on the Above Sections H&I - Releases from Bear Hugs from the Side. Release from bear hugs whether arm/s caught or free – attacker grabs from the side.

J. ​​ Dealing with Attempts to Grab and Dangerous Arm /​​ Wrist Grabs
1. Prevention: removing the target; defending the target
2. Attacker grabs and pulls/drags – advance and apply relevant counter attacks
3. Attacker grabs and attacks with strikes or other ways – relevant defenses and counterattacks

K. ​​ Releases​​ from Various Hand / Wrist Grabs
1. One hand grabbing one hand (low), diagonally or across - Low hold (underhand)
2. One hand grabbing one hand (high), diagonally or across - High hold (overhand)​​ 

3. Two hands grabbing one hand, low or high holds - two kinds of assistance:
 3.1. Assist by grabbing fist of caught hand
 3.2. Assist by removing one grabbing hand
 4. Two hands grabbing two hands, low or high hold
 5. Two hands grabbing two hands, from behind
 6. Release from a strong handshake

Note:​​ Be familiar​​ with the application of the principles: axis and leverage (not pulling); escaping by way of an opening or toward the thumb; circular movements; and using the other hand for assistance.

Practitioner Level 5

D. ​​ Escaping Bear Hugs
1. Low bear hug from the front, arms are free - get good base and counterattack (elbow strikes, hooks, kick to the groin)
2. Lifted in a bear hug from the front, arms free / trapped - wrap one leg and counter
3. Lifted in a bear hug from the rear, arms free / trapped - wrap one leg​​ and counter,​​ 

F. ​​ Releases from Hair Grabs or Pulls
1. Prevention – according to the regular timeline
2. One-handed hair grab from the front - bend forward, apply leverage on wrist
3. Pulled forward and down - burst forward, block knee or punch; first counter to the groin
4. Pulled from the side - burst forward in the direction of the pull, defend counterattack
5.  ​​ ​​​​ Pulled from behind – spin back in the direction of the pull, defend counterattack


Graduate 2

E. Escaping One-Handed Shirt Grabs
1. Prevention
2. Strong attacks with hands and/or legs — if required in a dangerous situation
3. Retreat and rotate using the upper arm
4. Retreat and rotate using the upper arm (as in no. 3) followed by leverage on the attacker's elbow. Done after no. 2 has failed.
5. Against a one-handed shirt grab or pull from the rear - lift arm to ear, step and turn​​ 

F. Escaping Two-Handed Shirt Grabs
1. Prevention — using of pre-emptive counter actions; deflection, block, counterattack​​ 
2. Step back, insert opposite elbow — if dangerous situation follow with counterattacks
3. Step back and return with leverage on attacker's wrist

G. Escaping Full Nelson Grab
1. Prevention — grab opposite hand, lock finger/s and counterattack
2. Scraping and creating leverage on finger/s, counterattack


Graduate 3

B. Escaping Holds in a Sitting Position​​ (using previous principles and techniques)

1. Methods for getting up from a chair — in place, forward, sideways, backward with a spin.

2 Falling backward from a chair

      • Escaping from chokes; four​​ directions

      • Escaping a headlock from behind


C. Defending an Attempt to Throw​​ (attacker is coming from the front or the side)

 ​​ ​​ ​​ ​​ ​​​​ 1 .​​ Attacker approaches to grab clothing or body, low or high — prevention of grab

      • Attacker grabbed and attempts to throw — appropriate push with one or two hands/forearms, lower center of gravity and counterattack.


Graduate 4

  • Escaping Various Grabs and Holds (Defender Throws Attacker)

      • Escaping a pushing bear hug from behind, arms free

      • Escaping a pushing bear hug from behind,​​ arms trapped

      • Escaping a pushing, low bear hug from the front, arms free - roll backward

      • Escaping a headlock from the side - attacker takes down — spinning inward

      • Escaping a headlock from the side - attacker puts leverage on the neck — backward

      • Escaping an​​ arm bent behind (leverage on shoulder) - bend, send opposite leg backward​​ 

Note.​​ In techniques 1-3, the attacker has slammed into the defender















Defending sticks

Practitioner Level 4

K. ​​ Against Stick Attacks - Defending Overhead and Side Swings​​ 
1. Against one hand overhead attack - Stabbing defense to the live side​​ 
2. Against two hands overhead attack (or attacker is off center) -​​ 
3. Horizontal (baseball) Swings –​​ 
 3.1 From passive stance - Front hand down and the back hand up.
 3.2 From ready stance – Defend with two forearms, positioned high.


Graduate 2

Defending Against a Straight Stab or Thrust with a Stick
1. Inside defense against a low stab - to either side, grab and counterattacks
2. Inside defense, moving to the live side, send​​ both forearms toward the long weapon
3. High inside forearms defense against a stab - stick held in a high hold
4. Defense against a horizontal straight thrust — both hands holding the stick


Graduate 3

D. Defending Stick attacks

1. Against a swing from below (cricket, golf)

1 .1 Stabbing defense

1.2 Stop kicks to the stick (near the hold)

      • Against an overhead swing coming from the side — turn and step.

      • Against a horizontal swing from the side — 2 forearms (one high, the other high or low)










Takedowns​​ and Throws

Graduate 1

D. Takedowns and Throws
1 . Big sweep - from the outside
2. Machine gun takedown - from the side (head to back of the opponent)


Graduate 2

B. Takedowns and Throws
1. Front sweep kick (low roundhouse kick)
2. Shoulder-push takedown (pull opponent's knees) - From the rear
3. Double leg takedown — from the front


Graduate 3

  • Takedowns - Cavalier Leverage on the Wrist Joint

Backward - step diagonally backward while securing the attacker's hand.

      • Forward - advance forward against resistance/pull.

      • With an elbow strike and press - done as in #1 and #2.















Graduate 1

H. Defense against a Handgun Threat from the Front
1. ​​ Defense against a pistol threat from the front
2. Variations - gun held at various heights, angles and​​ distances, in either or both hands.


Graduate 3

  • Defense against Handgun Threats

1 .​​ Gun at the side held against defender's side (ribs), behind arm

1 .1 Deflect, turn and wrap

1.2 Deflect turn and grab a C-grip with back hand

      • Handgun held against​​ defender's side (ribs), in front of arm

      • Gun threat from behind, held against the back - train defense for various heights (from lower back up to head level)

    • Turn to either side — wrap of arm

    • Turn to dead side — grab with back hand




Graduate 4

F. Defense​​ against a Rifle I Long Gun Threat (to either live or dead sides)

      • Rifle threat from the front — inside defense, grabs and lift weapon

      • Rifle threat from behind - trap with both hands

      • Rifle threat from the side, high — outside defenses and trap with both hands

Note:​​ Apply variation of the solutions to deal with variations on the problems (direction, distance, height).


Graduate 5


  • Advanced Defenses against Pistol Threats

      • Pistol aimed at back or side — assailant at a distance

      • Pistol aimed at the side — assailant at very close range: turn and use a C-grip to wrist

      • Pistol aimed at the back — assailant at very close range: turn and grab the elbow




VIP protection

Practitioner Level 5

K. Protecting a Third Party

  • Principles and techniques of:

    • Screening

    • Warning​​ verbally

    • Removing 3rd​​ party from area, approach from the front and turn and lead: with pull and push with two hands; with grab of upper arm (by one hand).

  • Attack the attacker - rescuer may approach the attacker from any direction

  • Take down with a Knee-stomp from behind — to separate attacker from victim



















No category

Practitioner Level 5

I. ​​ Defending Against Unexpected/Unfamiliar Attacks
1. Escaping all types of grabs, chokes, bear hugs, headlocks, etc., from all angles and in multiple​​ variations
2. Same as no. 1 above - with the elements of surprise and stress
3. Defending against varieties of punches and kicks, coming from different angles and aimed at various targets; starting from several different stances.


Graduate 3

  • Dealing with a​​ Continuing Attacker

Attacker launches a second attack during the counteraction that the defender is performing against the attacker's first attack

  • Correct Decision Making

      • Defend against (unknown) attacks, from a variety of angles, distances, directions,​​ etc'

      • Responding to opponents reactions —

    • Following with kicks (and strikes) an opponent that retreats or moves sideways

    • Following with kicks and strikes, according to changes in distance and ranges against an opponent that moves to any direction

l.​​ Overcoming Disorientation Caused by an Attack​​ (groggy)

Problem: Defender is suffering pain and/or concussion resulting in inability to breath, maintain own balance or function. The defender's tendency is to remain in standup fighting.

Solution: Fall sideways, softly to the ground, with legs toward the opponent, counterattack

Advantage: Taking the initiative recuperates; improving position

Disadvantage: against more than one attacker; problematic terrain



Graduate 4

I.​​ Rhythm and Pacing - as an Attacker, as​​ a Defender - Including Fighting Drills

  • Rhythm with two or more attacks/moves - no connection, natural, broken, shattered and simultaneous. Practice in place and while advancing.

  • Practice defenses against combinations of attacks executed at different rhythms.

  • Practice fighting games and light fighting while alternating the rhythm

Graduate 5

  • Attack, Defend, Attack (phase 1)

Trainee (warrior) — attacks as first action;

Opponent (enemy) — responds with an appropriate, specific technique including counter.

Trainee — reacts with defenses and counters as needed;


Executes —¥

Front (regular) kick to groin

High roundhouse kick

Side kick

Right punch

Opponent Reacts

Outside defense (to either side)

Two forearm/s

Stop kick to thigh / pelvis

Inside (palm)​​ defense


Res onds —y

Inside def. & counter

Hand def. & counter

Scoop def. & counter

Defend & counter

Note: Trainee should not use his first attack as a fake, but perform it fully.

  • Attack, Defend, Attack (phase 2) - Opponent Reaches the Trainee's​​ Dead Side: Trainee (warrior) — attacks with a defensive kick fwd or a side-kick;

Opponent (enemy) — responds with an appropriate, specific technique, moves to the trainee's dead side and counterattacks appropriately.

Trainee - reacts as follows:

      • Use hammer​​ fist or a kick backwards, according to the distance - head is kept low

      • Turns and attacks with a spinning hammer strike or a spinning-back kick

Note: Kick backwards can be regular or defensive, with or without a spin; keep the distance from the​​ counterattacking opponent; body is kept low.

  • Attack, Defend, Attack (phase 3)

      • Semi-free practice — initial attack (strike / kick) is known to the opponent, however opponent's reaction is unknown to the trainee

      • Free practice — initial attack is unknown to the opponent who should respond appropriately. Trainee should respond to the reaction of the opponent

Note: Trainee - initiates an attack (at first a known one and later an unknown one). This training simulates a fraction of a fight. Free practice should be​​ done only after the trainee has practiced and obtained proficiency in all of the preceding exercises and principles.



H. Close Range Techniques I In-Fighting. Dealing with an in-fight situation:

  • Retreat diagonally backward, executing counterattacks with​​ punches and kicks

  • Grab or trap attacker to limit his movement and counterattack

  • Throw attacker with previously learned techniques

  • Practice slow fighting while emphasizing in-fight situations

l. Dealing with a Continuing Attacker During Releases I Attacks​​ on the Ground

1. Attacker launches additional attacks during the defender's releases and counteraction

  • Mental Training and Visualization

    • Focus and concentrate on a point (min of 10 minutes, distance 2.5 - 3 mtrs.)

    • From defeat to success — visualizing a self-defense/fighting situation. In 5-10 steps, progress from defeat to a winning outcome. Visualize additional successful solutions.


























Extra training Curriculum

Practitioner 1

1. Reaction Games I Fighting Games

​​ Snatching a coin​​ from open palm; touching/hitting games; pushing games; "rooster fighting"; etc.

2. Attacks and Defenses

  • Starting Position - Attacks are first done from a passive or semi-passive stance, later from a general outlet stance / ready stance; and then attacking​​ to various directions. Later, practice to various heights, in retreat or while advancing, as well as from other positions, such as sitting or lying down.

  • Outside Defenses — Against straight punches sent from the front or off-center when defender's hands are "crossed"

  • Shadow Sparring — Footwork and positioning with basic attacks, defenses, counterattacks and combinations.

3. Four against One —

​​ Push with 2 hands or grab to choke (1 attack every 2 seconds)

Note: One can start with the "zombie" game, hands​​ are straight and at neck level.

4. Training - Watching, Awareness, Prevention

​​ By lecturing, simulating and training, the students will get to know various problems that can arise in real life and which may lead to physical conflict. The student will learn ways to de-escalate and avoid conflict; e.g. move away; keep distance; ignore verbal assault, utilize correct language. (See "Simulation & Tactics - PI" herein above).


Practitioner 2

1. Attacks

​​ Observing Attacks - Reacting to Movements - Watching an​​ opponent perform one attack at a time and then a short series of attacks. The attacker should repeat the sequence of attacks several times. Partners / trainees should visualize defenses.​​ ​​ Roundhouse kick — additional methods:

  • Diagonal

  • From vertical to horizontal

2.​​ Defenses

1. Outside stabbing defenses (#1 and 3; same hand positions as described in P3)

3. Releases

1. Against different grabs, with the element of surprise

4. Ground Fighting

  • Defending against a "shoot to the legs"

  • Sticky hands game (1.​​ mounted; 2. guard)

  • Attacking from all positions

  • Defending against person sitting on the defender (mounted) and punching


Practitioner 3

l. Punches

1. Straight low punches in defense - left or right - bending sideways

ll. Defenses

1. Against a kick to groin​​ - inside defense with the heel of the hand; three variations / rhythms of counter-attacks - one with the front hand, two with the back hand

Ill. Observing and Changing Behavior According to the Opponent's Actions

1. Observe attacker delivering (marking) a​​ series of attacks (relevant to this and previous levels), repeating several times. The observer visualizes defenses and counters.

  • Series of Attacks and Combinations

    • Hitting targets at various distances, heights, directions and angles. Use previous and new​​ learnt strikes/kicks.

  • Against an Attacker that Grabs/Pulls Hair or Shirt

    • Prevention

    • Counter-attacking as necessary, depending on the situation and position

  • Basics of Concentration and self-control exercises.

    • Relaxation and focusing - controlled breathing;​​ standing with no movement —​​ Recommended minimum of 10 minutes

Vll. Ground Fighting

Attention:​​ Address safety in training.

    • Changing position — from cross-mount (low) to mount (high)

    • Applying an arm-bar from different positions

    • Applying a carotid artery restraint (headlock strangulation) from different positions






Practitioner 4

l. Releases from Upper Arm Grab

1. Assailant grabs the upper-arm - circle the arm in the direction of the thumb.

ll. Reaction to Opponent's Response

  • Trainee attacks with front​​ kick to the groin and opponent retreats in various directions. Trainee continues with a sliding kick or another step and kick.

  • As in no. 1 above, but the opponent can move diagonally or straight forward. Trainee may use short-range kicks and/or attacks with the hands.

Ill. Against​​ Straiqht​​ Two Strike Combinations (Left/Right)

  • Lean back to avoid first attack, hook downwards on the wrist against the second attack, counter with a straight punch

  • Inside defense and outside defense with the same hand - outside defense can be stabbing (long) no. 1 or no. 3, or no. 4; counterattack simultaneously with the second defense

IV. Defenses Against Low Straight Punches

1. Outside defence- chopping downwards


Practitioner 5

l. Breathing and Focusing

  • The 3 levels of​​ breathing, separately and in full breathing

  • Standing with mind control

  • Very slow motion technique. Use a basic technique, recommended with defense and counter, moving the center of gravity (shifting of body weight)

ll. Escaping Two-Person Wrist Grabs

  • When​​ possible, use leverage by circling and lowering elbows

  • Kick one attacker then the other - with one or both legs

  • When a third, dangerous attacker approaches - kick this attacker first

Ill. Escaping Chokes on the Ground

1. Attacker at your side — technique as in PI but apply arm bar (elbow lock).

a) Variation - attacker shifts weight forward; use leverage to force attacker to your side

(assailant will end on own stomach or side)

IV. Escaping Front Bear Hugs

  • Arms free — grab hair or head; apply leverage on the​​ neck and separate attacker

  • Against low grabs — strike attacker's face; pull hair or head; apply leverage on the neck.

Notes:​​ Do not put leverage on the training partner's spine. Take care to avoid injuries; perform slowly and with care.

Graduate 1

  • Attacking while on the ground — from every position mount, guard, cross-mount Trainee will​​ practice attacks while on or under the assailant. Finish standing.

  • Defending Horizontal (Swing) Stick Attack to the Legs​​ -

b. 1. Burst forward

    • Defend with the shin

    • Defend​​ with a stop kick to the stick/palm

  • Defending an overhead knife attack — kick to the groin at initial stage of lifting the arm


Graduate 2

1. Kicks and Spinning Kicks​​ 

a. Spinning back roundhouse kick (heel kick) - diagonally upward or horizontal​​ 
b.​​ Variation: a kick with a mix of the above and a sidekick.
Note: Practice spinning kicks in place, while advancing and while retreating.

2. Escaping Shirt Grabs

  • One-hand grab - use of leverage on the thumb — on the first or second joint

  • Two hand grab - Step​​ back and return with a leg hook against strong resistance, create leverage on attacker's wrist or elbow

  • One or two hand grab - step back, insert opposite elbow, knuckles hit or rub opponent's back of hand


Graduate 3

1. Ground Fighting — Transition Between Positions

  • From guard, mount cross-mount — get up

  • In guard position (assailant between legs):

    • Get head out and climb ii. Get foot or shin in and flip

b.In a mounted/riding position (defender being mounted)

i. Trap one side and roll ii. Get leg and head​​ out and climb

  • In cross-mount (assailant on defender)

    • Get a leg in and move to guard ii. Get a hand in and slide under - bridge

Note:​​ Finish by getting up into a standing position.


Graduate 4

1.​​ Defenses Against Back Kicks (with or without a spin)

  • Against​​ a defensive back kick (with or without a spin)

a. 1 . Stop kick to body

    • Hand defenses as against side kick

  • Against a regular back kick (with or without a spin)

b. 1. Shin defense

    • Stop kicks

  • Defense against a horizontal heel kick (backward roundhouse kick)​​ (with or without a spin)

C.I. Use the 3 basic forearm defenses against a front roundhouse kick

    • Kick opponent's buttocks or thigh

    • Burst forward with one arm down and the other hand up.

Note:​​ The above techniques, done with the proper adjustment, are based​​ on those previously used to defend against regular, roundhouse defensive front and side kick.

Graduate 5

 ​​ ​​​​ 1​​ . Various Punches and Kicks

  • Swinger punch (long roundhouse punch, thumb is downward)

  • Whip back fist strike - with the knuckles (sideways or backwards)

  • Roundhouse punch with the joint of the indek finger

  • Roundhouse kick that starts vertically (the knee is initially brought straight up)

  • Backwards sweep kick - low heel kick (back-roundhouse kick)

  • Spinning back sweep kick - low spinning heel kick

2.​​ Releasing Caught Kicking Leg

a. Drop to the ground (fall or use a hand support) and kick the opponent. This may also be done with a spin depending on the way the leg is caught.

  • Takedowns and Throws

    • Head throw - secure an arm around the opponent's neck, turn​​ and throw

  • Ground Fighting

    • Choking with the legs, figure-four type technique (starts from guard position — bottom)